Description
In this part, the player again takes on the role of a schoolboy who wants to escape from school. To do this, he will have to solve various puzzles and interact with the surrounding objects. The story begins with Phil being locked in the math teacher’s office. He decides to leave the classroom to avoid a boring lesson and spend time more excitingly.
Users will have to explore various rooms, corridors, toilets and the school cafeteria. In each of these places, you will encounter different obstacles that must be completed in order to move on. Each hero you meet in the game has their own unique personality and can provide clues.